The new Apple ARKit framework that's bundled as part of the iOS 11 SDK will no doubt result in a series of new and powerful experiences that get them into the App Store because developers can understand what's possible.
Prior to that being officially available, we have seen many innovative ideas and demonstrations that have made it into the public sphere, with recent examples showing how the technology can be used in restaurants, such as the zombie home invasion. , As well as AR is used for sculpting and creative purposes.
Individual projects created with ARKit are very interesting to see in the last few months. One of the most recent sets of public targets is arguably the most impressive. The creators behind Kabaq have produced AR-based solutions using ARKit that allow visitors to instantly see the real-world food applications they potentially mess from the interactive menu. This instantly gives visitors a real-world picture of what they order as well as potential portion sizes.
For those who do not like food, or who think that technology from this nature has no place in the restaurant, then how about using an enhanced reality to create a stunning 3D face in Maker Studio? The demonstration shows a talented 3D artist using Apple Pencil and iPad Pro to collect stunning faces using the enhanced Maker Studio in the real world. The level of detail is really impressive and really gives the impression of the possibility of when ARKit is used maximally after release.
And finally, as far as demonstrations using ARKit goes, it's hard not to feel good about the zombie invasion in your own home. Thanks to the ARZombi game, it looks as if it's really possible thanks to an enlarged zombie that breaks through doors and windows to compress your flesh. Use weapons, tools, and barricades to prevent it from happening, but if the zombies want your meat, chances are they'll get your meat.
Check out all the trailers and demonstrations for yourself and see which ones you like best and look forward to.